There is a deafening bang as the fire mission is called in. Shells begin their whistling ascent through the air and the radio operator at the gun battery reports that the shells will splash within 30 seconds as they glide back down toward the ground.
Kror is running, trying his best to reach the barricade but Goblin and Drang can tell that he is not going to reach the edge of the bombardment zone in time. Sparing a quick look at one another, Goblin bounds forward alternating between short teleports and the boosting abilities of his storm armor. Kror runs as fat as he can but he has run through half the city already. Muscles burn, lungs scream silently for air that is harder and harder coming in with the enclosing gas. The interior of the websuit fills with condensation at the supreme effort.
A heavy mass sweeps Kror off his feet as Goblin turns, Kror in his arms in a fireman's carry, alternating between bounding, teleporting, and a new pull on the both of them as Drang drags them forward as soon as they appear with focused tugs of telekinesis. The lot of you smash into one another, bowled from your feet by the heavy impact just as the shells splash down.
(D100 for percentage of the zone destroyed, but Kror is safe)